Set Text
Enables you to write a string to the Text attribute of a specified UI element.
Input
- Element: Use the UIElement variable returned by another activity.This property cannot be used alongside the Selector property. This field supports only UIElement variables.
- Type:
ArenaRobotics.Domain.Entities.UIElement - Required
- Type:
Options
- Text: The string that is to be written to the Text attribute of a UI element. Note: All strings have to be written between quotation marks.
- Type:
System.String - Required
- Type:
- Selector: Text property used to find a particular UI element when the activity is executed. It is actually a XML fragment specifying attributes of the GUI element you are looking for and of some of its parents.
- Type:
System.String - Required
- Type:
Common
- Timeout: Specifies the amount of time (in milliseconds) to wait for the activity to run before an error is thrown. The default value is 30000 milliseconds(30 seconds).
- Type:
System.Int32 - Required
- Type: